In her bachelor thesis VR project, Bianca Poppe explored the idea of transforming thoughts originally captured on paper into immersive VR worlds, using Gaussian Splatting to create abstract and visually engaging environments.
For this she asked me to produce three audio pieces that go along with the themes of each environment. In the VR experience each world plays the music in a loop.
My requirements for the music was based on short notes by Bianca indicating the feel of each world. Due to this I was quite free in my artistic expression.
Kudos to Bianca for the provided images. All credits for the visuals go to her.